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If there’s a button or menu option you often use, try hovering over it for a second and you’ll see a description and the assigned shortcut. Just about every common function has a dedicated shortcut. Note: Blender is all about knowing the right shortcuts to do what you want efficiently. It looks like a grid:Īlternatively, press 5 on your numpad to do the same. To switch between projections, click on the projection toggle button at the top right of the 3D view. Perspective is the default projection for new scenes. Īlthough objects look more natural with a perspective projection, it’s easier to design your models using the orthographic projection where you can view and edit objects on a flat plane without any distortions caused by distance. This is more common for technical drawings and isometric games like SimCity and Diablo.

To rotate around: hold the middle mouse button and drag around.The primary ways to manipulate your view are as follows: Navigating around your 3D view is something you’ll be doing frequently, so you should get really comfortable with the navigational controls. Now that you know where to look, it’s time to cover a few more concepts that you’ll need before creating your first 3D model. Toolbar: Displays relevant tools for the mode you’re in.3D View Header: A top menu with a collection of context-aware functions.3D View: Contains a 3D visualization of the objects in the scene.Properties: Allows you to edit the properties of the selected scene and object.Outliner: Lists all objects in your scene.There are five regions on the screen that you’ll use to create your 3D objects: To visualize this, Blender has a gizmo at the top right that acts like a 3D compass and colored lines on the grid. The Z-axis is blue and moves from top to bottom.The Y-axis is green and moves from front to back.The X-axis is red and moves from left to right.You can orient yourself in the 3D space using the X, Y and Z axes: These objects are located in the 3D view. Note: Don’t see the elements above? Simply select File ► New ► General to generate a default scene. You now see the default scene that contains a cube, a camera and a light, as illustrated in the screenshot below: Click anywhere outside of the splash screen to get started. Once you have Blender installed, launch it and you’ll be greeted by a splash screen.

Like other 3D modeling tools, Blender is a graphically intensive application check out the system requirements before installing to make sure your rig will run Blender without any hiccups.

This tutorial uses Blender 2.92, but with any version of Blender from 2.8 onward you’ll be able to follow along just fine.
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If you don’t have Blender installed on your computer, download the latest version here.

Its main feature set includes 3D modeling, rigging, animating, simulating and rendering.
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If you’ve never touched Blender before but want to be able to make some simple objects for use in your game, look no further – this tutorial is for you! Blender is a hugely popular free and open source 3D creation suite.
#GRANT ABBITT BLENDER TUTORIAL HOW TO#
That is, until you realize you have no clue how to create 3D models!ĭon’t feel bad though, you’re not alone. You’ve come up with some cool ideas and prepared some sound effects, everything is right in the world. Imagine you’re a game developer getting ready to make a 3D game.
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Update note: Eric Van de Kerckhove updated this tutorial for Blender 2.9.
